material Woodburned512
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			specular 0.00000 0.00000 0.00000 1.000000 12.500000
			emissive 0.00000 0.00000 0.00000 1.000000
			texture_unit
			{
				texture WoodBurned512.bmp
				tex_address_mode wrap
				filtering linear linear none
			}
		}
	}
}
material Brickoldtile
{
	receive_shadows on
	technique
	{
		pass
		{
			ambient 0.500000 0.500000 0.500000 1.000000
			diffuse 0.800000 0.800000 0.800000 1.000000
			specular 0.00000 0.00000 0.00000 1.000000 12.500000
			emissive 0.00000 0.00000 0.00000 1.000000
			texture_unit
			{
				texture BrickOldtile.bmp
				tex_address_mode wrap
				filtering linear linear none
			}
		}
	}
}
