<?xml version="1.0" encoding="UTF-8"?>

<MyGUI type="Resource" version="1.1">

	<Resource type="ResourceSkin" name = "RandweltDialogClient" size = "240 150" texture = "Dialog.png" >
		<BasisSkin type="MainSkin" offset = "0 0 240 150" align = "Stretch">
			<State name="normal" offset = "30 50 240 150"/>
		</BasisSkin>
	</Resource>

	<Resource type="ResourceSkin" name = "RandweltDialog" size = "300 250" texture = "Dialog.png" >
		<Property key="ToStick" value = "true" />
		
		<Child type="Widget" skin="RandweltDialogClient" offset = "30 50 240 150" align = "Stretch" name = "Client"/>		

		<BasisSkin type="SubSkin" offset = "0 0 30 50" align = "Left Top">
			<State name="normal" offset = "0 0 30 50"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "30 0 240 50" align = "HStretch Top">
			<State name="normal" offset = "30 0 240 50"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "270 0 30 50" align = "Right Top">
			<State name="normal" offset = "270 0 30 50"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 50 30 150" align = "Left VStretch">
			<State name="normal" offset = "0 50 30 150"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "270 50 30 150" align = "Right VStretch">
			<State name="normal" offset = "270 50 30 150"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 200 30 50" align = "Left Bottom">
			<State name="normal" offset = "0 200 30 50"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "30 200 240 50" align = "HStretch Bottom">
			<State name="normal" offset = "30 200 240 50"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "270 200 30 50" align = "Right Bottom">
			<State name="normal" offset = "270 200 30 50"/>
		</BasisSkin>
		
	</Resource>

	<Resource type="ResourceSkin" name = "RandweltInventarClient" size = "860 640" texture = "Inventar.png" >
		<BasisSkin type="MainSkin" offset = "0 0 860 640" align = "Stretch">
			<State name="normal" offset = "10 10 860 640"/>
		</BasisSkin>
	</Resource>

	<Resource type="ResourceSkin" name = "RandweltInventar" size = "880 660" texture = "Inventar.png" >
		<Property key="ToStick" value = "true" />
		
		<Child type="Widget" skin="RandweltInventarClient" offset = "10 10 860 640" align = "Stretch" name = "Client"/>		

		<BasisSkin type="SubSkin" offset = "0 0 10 10" align = "Left Top">
			<State name="normal" offset = "0 0 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 0 860 10" align = "HStretch Top">
			<State name="normal" offset = "10 0 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 0 10 10" align = "Right Top">
			<State name="normal" offset = "870 0 10 10"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 10 10 640" align = "Left VStretch">
			<State name="normal" offset = "0 10 10 640"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 10 10 640" align = "Right VStretch">
			<State name="normal" offset = "870 10 10 640"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 650 10 10" align = "Left Bottom">
			<State name="normal" offset = "0 650 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 650 860 10" align = "HStretch Bottom">
			<State name="normal" offset = "10 650 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 650 10 10" align = "Right Bottom">
			<State name="normal" offset = "870 650 10 10"/>
		</BasisSkin>
		
	</Resource>
	
	<Resource type="ResourceSkin" name = "RandweltKisteClient" size = "860 640" texture = "Kiste.png" >
		<BasisSkin type="MainSkin" offset = "0 0 860 640" align = "Stretch">
			<State name="normal" offset = "10 10 860 640"/>
		</BasisSkin>
	</Resource>

	<Resource type="ResourceSkin" name = "RandweltKiste" size = "880 660" texture = "Kiste.png" >
		<Property key="ToStick" value = "true" />
		
		<Child type="Widget" skin="RandweltKisteClient" offset = "10 10 860 640" align = "Stretch" name = "Client"/>		

		<BasisSkin type="SubSkin" offset = "0 0 10 10" align = "Left Top">
			<State name="normal" offset = "0 0 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 0 860 10" align = "HStretch Top">
			<State name="normal" offset = "10 0 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 0 10 10" align = "Right Top">
			<State name="normal" offset = "870 0 10 10"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 10 10 640" align = "Left VStretch">
			<State name="normal" offset = "0 10 10 640"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 10 10 640" align = "Right VStretch">
			<State name="normal" offset = "870 10 10 640"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 650 10 10" align = "Left Bottom">
			<State name="normal" offset = "0 650 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 650 860 10" align = "HStretch Bottom">
			<State name="normal" offset = "10 650 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 650 10 10" align = "Right Bottom">
			<State name="normal" offset = "870 650 10 10"/>
		</BasisSkin>
		
	</Resource>
	
	<Resource type="ResourceSkin" name = "RandweltLeicheClient" size = "860 640" texture = "Leiche.png" >
		<BasisSkin type="MainSkin" offset = "0 0 860 640" align = "Stretch">
			<State name="normal" offset = "10 10 860 640"/>
		</BasisSkin>
	</Resource>

	<Resource type="ResourceSkin" name = "RandweltLeiche" size = "880 660" texture = "Leiche.png" >
		<Property key="ToStick" value = "true" />
		
		<Child type="Widget" skin="RandweltLeicheClient" offset = "10 10 860 640" align = "Stretch" name = "Client"/>		

		<BasisSkin type="SubSkin" offset = "0 0 10 10" align = "Left Top">
			<State name="normal" offset = "0 0 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 0 860 10" align = "HStretch Top">
			<State name="normal" offset = "10 0 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 0 10 10" align = "Right Top">
			<State name="normal" offset = "870 0 10 10"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 10 10 640" align = "Left VStretch">
			<State name="normal" offset = "0 10 10 640"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 10 10 640" align = "Right VStretch">
			<State name="normal" offset = "870 10 10 640"/>
		</BasisSkin>

		<BasisSkin type="SubSkin" offset = "0 650 10 10" align = "Left Bottom">
			<State name="normal" offset = "0 650 10 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "10 650 860 10" align = "HStretch Bottom">
			<State name="normal" offset = "10 650 860 10"/>
		</BasisSkin>
		<BasisSkin type="SubSkin" offset = "870 650 10 10" align = "Right Bottom">
			<State name="normal" offset = "870 650 10 10"/>
		</BasisSkin>
		
	</Resource>	

</MyGUI>
